By building an all-new system with we’ve made a huge leap forward in achieving that. “For Fallout 4, our goal was to make Mods easier and more accessible than ever before – for both the creators and the players. Any story you wanted to tell with a quest, all the crazy characters you wanted to populate the Commonwealth with, down to individual customized clothing, armor, weapons, and dialogue. This program improved when Oblivion and Skyrim came out, alongside Fallout 3‘s G.E.C.K. Starting with Elder Scrolls III: Morrowind, Bethesda has introduced a system that gives the tools to anyone who wants to try and make game content of their own. They link to a recently released post introducing the return of the Bethesda style of video game modding. Just posted on the Fallout Twitter, comes great news for fans of Fallout 4.
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